

Upon learning the Sicilian Mafia were helping disrupt operations at the dockyard to slow down the shipment of the weapon parts, Fairburne meets with kingpin Salvatore Dinelli who agrees to provide additional assistance after eliminating Piero Capo, leader of the local Black Brigade. After blowing up the viaduct and destroying the gun, Fairburne is sent to investigate a dockyard that the Nazis are using to ship the weapon part out of and call in a bombing raid to destroy the facility. Distrustful of the OSS who allowed her father to be kidnapped by the Nazis, Angel enlists Fairburne to destroy a railway gun at Regelino Viaduct in order to prove himself and convince the group to join forces. After eliminating Schmidt, Fairburne is sent to the village of Bitanti by OSS agent Jack Weaver to find Sofia "Angel" Di Rocco, leader of the local Partisan resistance group. SOE sniper Karl Fairburne (Tom Clarke-Hill) is sent to the island after the sinking and tasked with assassinating General Tobias Schmidt along with several other officers who oversaw the attack, filming it to use as propaganda. The ship is quickly sunk by the new weapon – a radio guided anti-ship missile under the development of scientist Andreas Kessler and Heinz Böhm, a high ranking Nazi general that the Allies have little information about. Upon learning about rumours of a new Nazi weapon, the Royal Navy sends a freighter, the Orchidea, to the island of San Celini to investigate. Sniper Elite 4 is set in Italy in 1943, in the immediate aftermath of the events in Sniper Elite III. Cooperative missions and competitive multiplayer modes are reintroduced. The game's new movement system allows Fairburne to climb and grab ledges. Maps in the game are significantly larger than Sniper Elite III, granting players more freedom and open-ended gameplay. The game also features night missions, in which the player can remove light sources to hide their presence. The player can place traps and use corpses as booby traps. Killing the officer as early as possible will lead his army to retreat, while killing him by the end of a mission will significantly increase the level's difficulty.

The player is equipped with a pair of binoculars, which shows the player where the enemies are and what weapons they are carrying, as well as the ability to tag opponents and objects. When an enemy is killed, other enemies will begin actively looking for them. The game's artificial intelligence is improved, with enemies being able to react to the player's action more responsively. The system has also been expanded to include shrapnel kills, melee kills and stealth kills. When the player kills an enemy using a sniper rifle from a long distance, the X-Ray kill cam system will activate, in which the game's camera follows the bullet from the sniper rifle to the target, and shows body parts, bones or internal body organs being broken or ruptured by the bullet. Sniper Elite 4 is a tactical shooter game with stealth elements, played from a third-person perspective. Gameplay The player using the X-Ray kill cam system A sequel, Sniper Elite 5, was released on.

A Nintendo Switch port of the game was released on 17 November 2020. The sequel to Sniper Elite III, the game was released for Microsoft Windows, PlayStation 4 and Xbox One on 14 February 2017 and for Stadia on 1 November 2020. Sniper Elite 4 is a 2017 third-person tactical shooter stealth video game developed and published by Rebellion Developments.
